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Post by agentten on Aug 27, 2019 20:58:40 GMT
I haven't noticed much talk around the board about Doctor Who games so I thought it would be fun to have a place where we could share recommendations, news, reviews, and experiences with any of the myriad of Doctor Who board games, card games, miniatures, video games, and role playing games.
Many of my friends and I play games regularly at a weekly game night so I'm always on the look out for fun Who games. Right now, I'm giving some thought to trying out Gale Force 9's Time of the Daleks, which looks fun and seems to have a nice presentation that utilizes the license well.
What games do you all have? What have you played before? What recommendations would you give to anyone reading this thread?
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Post by tuigirl on Aug 27, 2019 21:36:45 GMT
I haven't noticed much talk around the board about Doctor Who games so I thought it would be fun to have a place where we could share recommendations, news, reviews, and experiences with any of the myriad of Doctor Who board games, card games, miniatures, video games, and role playing games.
Many of my friends and I play games regularly at a weekly game night so I'm always on the look out for fun Who games. Right now, I'm giving some thought to trying out Gale Force 9's Time of the Daleks, which looks fun and seems to have a nice presentation that utilizes the license well.
What games do you all have? What have you played before? What recommendations would you give to anyone reading this thread?
Well, I am collecting the figures for the Exterminate game from Warlord games. I have never played the game itself, however, since right now I miss any nerdy friends close by. But the figures are awesome and a real joy to paint, nothing more relaxing than sitting down with some nice audio and a paintbrush. As for computer games... I only played two episodes of Infinity so far. The voice acting is great (Michelle Gomez and Katy Manning) and the match 3 gameplay can be enjoyable. I am however hopeless with coordination and with timed play and I think I would have enjoyed it more as a visual novel with narration. It certainly has great art, though.
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Deleted
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Post by Deleted on Aug 28, 2019 4:11:27 GMT
There was an incomplete LucasArts-style point-and-click game (in the tradition of Secret of Monkey Island or Indiana Jones and the Fate of Atlantis) called Time Snare floating around the internet at one point. That was extraordinarily fun, it had the Fourth Doctor and Sarah Jane trying to track down the source of a time disturbance that's affecting the flow of history. My favourite part of it was wandering around the TARDIS between adventures. There's so much to see and mess about with. For instance, there's a scorchmark above the stove in the TARDIS kitchen where he tried to make lunch for Sarah.
The only downside is I'm not sure if it's still available.
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ljwilson
Chancellery Guard
It's tangerine....not orange
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Post by ljwilson on Aug 28, 2019 18:49:06 GMT
Games Workshop released the Doctor Who board game in the 80s but I didn't buy it.
I do still have Talisman, Warrior Knights, Chainsaw Warrior and The Warlock of Firetop Mountain though.
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Post by constonks on Jul 10, 2020 18:47:47 GMT
Came looking for this thread as I've finally started Infinity. Somehow I'd missed that it was available on Android. Plus, I had some Google Play money kicking around because of their survey app so, hey, why not? I wasn't expecting it to enjoy it as much as I have - I thought the matching-gem thing would be pure tedium but there's something about blowing up Daleks that makes everything more fun.
I'll definitely grab the next story when I get enough survey money and play through the game piece by piece that way.
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Post by tuigirl on Jul 10, 2020 21:18:16 GMT
Came looking for this thread as I've finally started Infinity. Somehow I'd missed that it was available on Android. Plus, I had some Google Play money kicking around because of their survey app so, hey, why not? I wasn't expecting it to enjoy it as much as I have - I thought the matching-gem thing would be pure tedium but there's something about blowing up Daleks that makes everything more fun. I'll definitely grab the next story when I get enough survey money and play through the game piece by piece that way. I actually also enjoyed it quite a bit. Although I admit I had to look up the solutions to some of the riddles.
But strangely enough, I thought it was better than it should have been.
Still, how awesome could this have been as a straight up audio- visual novel? The art style is great and the voice acting was done by some people associated with Big Finish.
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Post by johnhurtdoctor on Jul 10, 2020 21:41:03 GMT
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Post by theillusiveman on Jul 20, 2020 14:27:35 GMT
You know a Doctor Who game in the style of mass effect would be amazing
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Post by project37 on Jul 20, 2020 15:20:07 GMT
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Post by Deleted on Jul 22, 2020 9:31:42 GMT
Now that I remember it... I did a bit of cyber-archaeology at the beginning of last month and found The Mines of Terror for the Sixth Doctor ( original thread here). Including a link to actually play it: I wanted to share this because, in a nice bit of serendipity, happy birthday to Colin Baker! The first of two games written for his Doctor and one that received a fair degree of praise in its day. For context, Doctor Who and the Mines of Terror (written/programmed by Gary Partis) was a 1985 platformer video game released on cassette for the BBC Micro and Commodore 64, which placed you in control of the Sixth Doctor and his cybernetic cat Splinx, to wit: The game is available to play on emulation from the preservation efforts at the Complete BBC Micro Games Archive with the game manual available from here. The manual, in particular, caught my eye. It has a surprising degree backstory incorporated into its general instructions. Outlining the planet, your enemies and objectives in a way that feels authentically Who-ish. Enough that, dare I say, you could spin a suitable short story from its contents. I also want to make mention of the FASA Roleplaying Game that was developed in the mid-1980s for the show, as there are elements from it that have popped up in Doctor Who stories proper. The most prominent of which to memory is the idea of critical nexus points, which was used to describe Evelyn in The Marian Conspiracy. FASA's an interesting insight into what a collective Doctor Who universe looked like by the end of 1984 and some of the prevailing theories on what slotted into where. You could play as the Doctor and his companions, but the central conceit was was that your characters acted as Celestial Intervention Agency operatives, dispatched from Gallifrey to intervene in crucial points of Time. FASA were able to release a conventional "season" of Adventures (so six or seven in total) before their licence expired. These ranged from defending against shambling horrors roaming sleepy English villages to racing against a rival timeship for vital components to escape feudal Japan. That said, though, the system that they used for Doctor Who was the same employed for their Star Trek range. Many of the Adventures there could be adapted for your TARDIS crew, adding an additional twenty space opera-styled options to campaign sessions.
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